I tried the glTF 2.0 sample with some glTF 2.0 Loader.
https://github.com/cx20/gltf-test/tree/2.0#more-complex-models
However, Babylon.js does not seem to be able to display the skinning animation model of glTF 2.0.
Below is the error contents displayed on the console when loading the RiggedSimple.gltf model.
babylon.glTFFileLoader.js:2516
Uncaught TypeError: getNextOutputValue is not a function
at LINEAR (babylon.glTFFileLoader.js:2516)
at loadAnimation (babylon.glTFFileLoader.js:2531)
at loadAnimations (babylon.glTFFileLoader.js:2579)
at postLoad (babylon.glTFFileLoader.js:3133)
at babylon.glTFFileLoader.js:3466
at babylon.glTFFileLoader.js:3516
at checkSuccess (babylon.glTFFileLoader.js:3207)
at babylon.glTFFileLoader.js:3216
at Function.GLTFLoader.LoadCommonMaterialPropertiesAsync (babylon.glTFFileLoader.js:3284)
at Function.GLTFLoader.LoadCoreMaterialAsync (babylon.glTFFileLoader.js:3214)
I think that the model of skinning animation of glTF 1.1 was able to be displayed, so it would be nice to be able to support glTF 2.0 display as well
Thanks.