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if extension != ".gltf" then fail to load

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This is the version v2.4.0 and later of the problem.

"halloween.gltf" was successful in loading. However, "halloween_gltf.txt" was failed in loading. 

BABYLON.SceneLoader.Load("./", "halloween_gltf.txt", engine, function (newScene) {

Version v2.3.0 previously did not have a problem.

 

I will sometimes post jsdo.it the JavaScript code. jsdo.it is a coding community for JavaScript users.

File name is changed to when registering the assets in jsdo.it.

http://jsdo.it/cx20/Ygfv

BABYLON.SceneLoader.Load("/assets/0/2/I/8/", "02I89", engine, function (newScene) {

 

Because I want to post a sample of Babylon.js to jsdo.it in future, I hope that this problem is resolved.

 


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