Hello
I am trying to serialize the scene with
BABYLON.SceneSerializer.Serialize(scene)
and am getting a "mesh.rotation.asArray is not a function".
Serialization works fine when meshes are not rotated.
On further exploration, I realised that that mesh.rotation was not a Vector3 object but an object with getters, setters and __op__: Observer. Could this be the issue?
Can you please help me fix this.
Please let me know if you need more details.
Thank you