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shadow issue

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see the following playground

http://www.babylonjs-playground.com/#2CPMRP#2

This has a ground , 2 boxes and a DirectionalLight

The two boxes cast shadow on ground.

If you move the two boxes away from each other the shadows cast by them start fading, becomes less sharp.

un-comment 13 and comment out 14 to see this effect

Is this expected behavior ?

(The above does not happen for useVarianceShadowMap)

Also is there any documentation on

shadowGenerator's properties

  useVarianceShadowMap, 

 useBlurVarianceShadowMap, 

 usePoissonSampling,

 bias

 


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