Using latest blender 2.79 and latest exporter from Babylon team:
Camera and a cube animated 1-990 frames. On export, two things wrong occur:
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cube position array is cloned to camera, ensuring camera playback is dead center of cube
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once returned to blender, all /most keyframes sometimes deleted.
As a diagnostic task, I removed the box to only export the camera, which resulted in the camera keyframes being deleted and no file exported at all, resulting in a large diagostic failure log. It appears the exporter deletes the camera and keyframes during export, then attempts to export empty data ( list out of range )
For files see : https://github.com/BabylonJS/Exporters/issues/50