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Lightmap issue with Unity3D Scene exporter

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Hi, 

I tried to export my Unity project, following the "project setup" official guide here : http://doc.babylonjs.com/resources/projects.

I have got lightmaps on my textures that seems to break when I run the project with babylon.js as you can see :

Capturetex.thumb.JPG.795978eaff1aed5e9b3e05b55b023dad.JPG

 

Furthermore, when I try to interact with my game, nothing happens, the game is just stuck on the initial view.

The only issue that I've got from Unity during the export is "Material doesn't have a texture property '_MainTex'" as you can see here :1821590140_Capture.thumb.JPG.a10ba2ecc95dcd3741580a29480effe9.JPG

 

Did I do something wrong? It seems to be a Shader issue. Are the Unity lightmaps supposed to be supported?

Thanks!


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