Shouldn't mergeMeshes ignore invalid meshes and continue merging?
Firstly, Congrats for completing 3.2 . We were looking forward to quite of a lot of features implemented here. This isn't a bug, but in my opinion I think the merge meshes should continue merging the...
View ArticleHighlightLayer lets all meshes glow (BABYLON 3.2.0 + 3.3.0-alpha)
Hello together, in PG https://www.babylonjs-playground.com/#1KUJ0A#104 ou can see an default scene with an additional sphere outside the view (sphere_boycott) with renderingGroupId=1. Until now all...
View Articlescene.onPrePointerObservable and lack of pointer up notification after dragging
Hi guys, I have this problem with the latest version of the library. I added an observable to scene.onPrePointerObservable to get notifications on pointer down and up on the scene and accordingly set...
View ArticleTS2339: Property specularColor does not exist on type Material
Hi there, i have ported the world axes example from http://doc.babylonjs.com/snippets/world_axes into my Angular-Babylon template, but getting the following error: let makeTextPlane = function(text,...
View ArticleAssetsManager onProgress onFinish changed?
https://www.babylonjs-playground.com/#B2S8JX Here is the demo. Both assetsManager.onProgress and assetsManager.onFinish stop working as the document described now....
View ArticleCloning Source Is Null In 3.2.0 Release
Somehow this same cloning source = null issue crept back into the code... My InstantiatePrefab took a crap again using the 3.2.0 Release Build. When I go debug and look as to why. the cloned...
View ArticleGrunt Build And Serve Docs Failure
While trying. to Build and server the latest docs. I get the rolling error. UPDATE: Solved... Was nodejs 10. Downgraded nodes back to 8.x LTS Mac-Pro:Docs mackey$ npm install added 604 packages...
View ArticleRaycast - bug or not ?
Hello I found one bug I think. In this exampel https://www.babylonjs-playground.com/#KNE0O#4 I found this example o https://doc.babylonjs.com/babylon101/raycasts ray.show(scene, new BABYLON.Color3(1,...
View ArticlePointer lock bug on Chrome with windows 10
Hello, I am getting a strange bug in chrome with the pointer lock API. When using chrome on windows 10, the mouse will randomly move to a new location as I move the mouse around. I have repeated this...
View Articleclone mesh from GLTF
I tried to clone meshes imported from GLTF file and found that meshes were cloned twice. https://www.babylonjs-playground.com/#PSR2ZX#38 https://www.babylonjs-playground.com/#PSR2ZX#39 use the debug...
View ArticlePossible LensFlareSystem Issue(s)
If camera.checkCollisions is enabled, mesh.isBlocker doesn't seem to be working with LensFlareSystem. Is this expected behavior or a bug? http://www.babylonjs-playground.com/#7M28FW (I'm also seeing a...
View ArticleRawTexture.CreateAlphaTexture
RawTexture.CreateAlphaTexture is currently generating the following errors in Chrome: [.Offscreen-For-WebGL-00000139FED58340]GL ERROR :GL_INVALID_OPERATION : glTexImage2D: invalid...
View ArticleFlip faces of cloned mesh also flips origional
I assume this is a bug? http://www.babylonjs-playground.com/#Q4F76I#1 Or how to work around it? The reason I am doing this is because I am using -1 scale to mirror a mesh then I assume I need to flip...
View ArticleAlways problem rotation object from Blender 2.79 in babylonJS 3.2.0
Hi everyone, I always have a problem with a simple rotation animation. In blender no problem, my object has the correct animation : After : But in BabylonJs : After : It seems like the center of the...
View ArticleWeird flash when loading scene using BlurCloseExponentialShadowMap
Hey, not entirely sure if this is a bug or something has changed with useBlurCloseExponentialShadowMap but after switching to 3.2, when loading any scene that uses that shadow type, for like a split...
View ArticleAudioContext Error
Using the 3.3 preview release i get this AudioContext error that just started popping up. And now i get no sound. Is anybody working the audio context ??? Any clues why this started popping......
View Articlebabylon extension canvas 2d broken ?
Hi, I do not know if i missed something or not but as soon as I update my project to babylon 3.2 I get an error when using ScreenSpaceCanvas2D from the extension canvas 2d (i just draw a...
View ArticleNo shadow from clone
Is this a bug or what to do here? https://www.babylonjs-playground.com/#JE0ZA7 No shadow from clone Also it seems that any DirectionalLight disables the shadow if facing the same direction even if set...
View ArticlesetFloat of PostProcess effect in a PG with 2 scenes
Me and Andy (@Pryme8) have been trying to get a very plain post process to work in the back scene of a PG that has 2 scenes: http://www.babylonjs-playground.com/#BLNIDI#19 It seems line 50 results in...
View ArticleMixMaterial problems
Hello @Luaacro, First of all, thank you for this new material. 👍 1) - To follow the discussion on the PR, I still have the problem with mixTexture1 and mixTexture2 that mix. I still have also the...
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