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Mesh updatable is not serialized

Hello, When I serialize a mesh (ground for example), the value 'updatable' is not serialized. It does not exist in the string JSON. And I can not find a property to set updatable to true....

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Latest 2.6 - Preprocess Issue With HDR

The latest webgl 20 and vertex array object might need a bit of tweaking or the generateBabylonHDR functions do. the update cause more webgl error when using a pre processed HDR file produced using...

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Decals materials are funky!

Hello everyone, I'm trying to use decals with a PBRMaterial but can't get past a (apparently normal-related) glitch. Playground example: http://www.babylonjs-playground.com/#1YDIEU Click on the...

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When rendering canvas is quite big, 3D drawing area is cropped at half the...

Hi everyone ! I've just noticed that when the rendering canvas size is quite big, above a certain size the 3D drawing area is suddenly cropped (to half the size of the rendering canvas, it seems). If...

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Latest (alpha) babylon.d.ts error

I'm getting the following error when trying to compile: babylon.d.ts(5113,25): error TS1039: Initializers are not allowed in ambient contexts.

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VR rig cameras not separated, no 3D effect

Hi! Pardon me as my first post happens to be a bug report. I just learnt Babylon.js last week, am going through the tutorials, and it's a really great framework! So coming on to the bug report: I am...

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detachControl of undefined with CameraVR

I noticed on this PG on VR cameras that detachControl is not defined : http://www.babylonjs-playground.com/#IGIJC#3

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SHADER MATERIAL BUG -Uncaught TypeError: Cannot read property...

In line 45. Thanks http://www.babylonjs-playground.com/#AQIKE#1

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Bug with Size and ANIMATIONTYPE_SIZE

Using last version from git. in Animation.animate(..): case Animation.ANIMATIONTYPE_SIZE: this._offsetsCache[keyOffset] = toValue.subtract(fromValue); but there is typo in Size: public...

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PointerEnter and PointerLeave are not coming

PrimitivePointerInfo.PointerEnter and PrimitivePointerInfo.PointerLeave are not send to Sprite2D when Sprite2D is added to ScreenSpaceCanvas2D as child. Only ScreenSpaceCanvas2D receive these events....

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wireframe or point on mesh: the model disappears

When selecting wireframe or point in the debuglayer, the model disappears. http://www.babylonjs-playground.com/#1BXQYT This may be linked to my other bug remove vertex or the model also disappears...

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Remove vertice/face (Holes system) does not work anymore

On previous versions of babylon, this PG was working and it also worked on my project, but now the mesh disappears completely after a click on it (As if the mesh was calling with dispose (), which is...

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ProceduralTextures don't work anymore

I can't find a working example for procedural Textures... it all looks like that: http://www.babylonjs-playground.com/#24C4KC#17 I couldn't get it to work locally either, same result using version 2.5.

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Multiline text bug in new release of Canvas2D

Th following code was working in previous release (preview), rendering text on two lines: new Text2D("AAA\nBBB", settings) In current release (announced at 29 Jan) it doesn't work. It produces...

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WebGL and XML errors

I'm using the latest bjs alpha, a few old errors disappeared (fixed I guess), and new ones appeared. These are internal bjs errors that are not related to my code as far as I can tell. 1) Quote Error:...

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GLTF Loader Inverted Textures

Hi, I'm having some issues getting the GLTF File Loader working with the models I've been provided due to the option invertY is true by default in the construction of Textures (line 1335). Looking at...

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getHeightAtCoordinates not work with ImportMesh

Hello, I have a ground serialize with SerializeMesh() that I save in a babylon file. When I reload this file with ImportMesh:  getHeightAtCoordinates, updateCoordinateHeights, optimize ... does not...

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ArcRotateCamera, Unable to undo "setTarget(mesh)" without moving mesh first

Hi guys, i notised that if you use arcRotateCamera and setTarget(mesh) you're unable to unlock the target, e.g setTarget(mesh.position.clone()); without updating the mesh's position first, i'm using...

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Docs and some tutorials do not display anymore

Hi, Some documentation classes (such as ArcRotateCamera ) return 404, were they moved somewhere else ? And also some tutorials are not displaying anymore.   I'm I the only one who's getting the 404...

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Canvas2D npm package missing

If I look at https://www.npmjs.com/~babylonjs and inside the provided babylonjs-2.5.0 npm package, I observe that I have no way to access the Canvas2D project’s API. I think the babylonjs npm user...

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