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Physics HeightmapImpostor not working

BABYLON.PhysicsImpostor.HeightmapImpostor doesn't seem to be working properly. See this PG https://www.babylonjs-playground.com/#97B3B7#7 Here I am dropping a box to the ground. The box drops, halts...

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SimpleMaterial WEBGL WARNINGS

Has anyone else tried using the SimpleMaterial library class ? I can use it and it works but for some reason the browser is reporting WEBGL warnings when using material. Is weird ... there are NO...

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Materials Library Typings missing

Hello guys, updated to the latest version of babylon and was very happy that materials were included into the package. Unfortunatly the Typings for the materials are missing and the definitions are...

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DebugLayer Not Found

I am getting a not found error for http://www.babylonjs.com/babylon.inspector.bundle.js  

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GLTF 2 loader doesn't handle alpha properly when only supplied as a factor

GLTF 2 loader doesn't handle alpha properly when only supplied as a factor.  Attached is a model (glb and a zipped non-binary) to test.  The globes and the filament inside should show up as semi...

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Particle System Shader Effect Errors and Warnings

I have noticed that when using a Particle System with a custom shader effect (which is working great like in playground: http://www.babylonjs-playground.com/#1ASENS) but if you add a second particle...

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shadow casted by mesh with skeleton not proper

I am loading a mesh from a babylon file The mesh has a skeleton. The shadow casted by it is not proper. See file "with_skel.jpg" to check the shadow casted. Now if i remove the skeleton by doing...

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ColorCorrectionPostProcess doesn't work

Hello,  Please see the PG: https://www.babylonjs-playground.com/#280KRP#3...  

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Demo Error

Good afternoon, I was following the example of canvas 2d and I'm stuck with some demos that have problems (with the Babylon.js) and I came to report it.Section...

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scene.debugLayer.show throws error

Hi, I'm in the process of updating from 2.4 -> 3.0.7 and our button to show/hide debuglayer doesn't work anymore because the debug layer throws an exception when show() is called. I saw the...

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engine.enableOfflineSupport

If I look in docs: https://doc.babylonjs.com/classes/3.0/engine It's undefined.  When I look at the source code it looks like it should be removed:...

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[Firefox] Cannot rotate camera when pointer outside canvas

Hi, On Firefox the camera stops rotating when your pointer leaves the canvas: http://playground.babylonjs.com/ Which doesn't happen on Edge, IE, Chrome or Opera

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Standard Material Diffuse Color Changes

Does anyone know has there been any recent changes in the 3.x (or even 3.1 alpha) that has changed with the the Standard Material JSON... I just noticed (because I don't really use a standard material...

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[3.1] odd behaviour with spritesheet texture & UVs

Hi, I'm not sure where the issue originates, but i'm seeing some odd stripes, like the sprite uv's are getting cropped. 3.0 (working normal)http://www.babylonjs-playground.com/indexstable#1ALQPZ#4 3.1...

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Problem with scene loader

  Good afternoon, I come to ask again, forgive the frequency, and managed to solve many of the problems that I had thanks to you. Well I have an error that I would not know how to explain, it turns...

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Problem with gLTF2 Loader when using 2 uv channels

when using 2 uv channels Model is loaded correctly when using three js & Cesium js to view it! But using gLTF2Loader 3.1 preview it is not loaded correctly! Also, there is problem in gLTF2Loader...

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BABYLON.UI TextBox does not like Numbers

so if you try to set for(var i=0; ...){ var text1 = new BABYLON.GUI.TextBlock();     text1.text = i; }   and the text is a Number you will drop and error instead of it just parsing it as text. quick...

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GLTF Normal Maps Not showing up

Normal Maps are not working in gLTF!   Maya 2014 x64 Plugin For Export from Maya to Collada COLLADA-MAYA-PC-2014 v1.6.58...

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CreateScreenshotUsingRenderTarget gives different result

Hi, CreateScreenshotUsingRenderTarget gives different result from the canvas and CreateScreenshot. Playground: https://www.babylonjs-playground.com/#L2RPV8 The wireframe clone is hidden by setting...

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Error in Babylon.GUI Docs

Babylon.GUI: How to create 2D and 3D UI sourceTopt: height should read sourceHeight: height

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