Delay texture loading bug
I believe you have a bug in delayed texture loading where you lose the root URL, or perhaps in the implementation of createCubeTexture. If delay load is disabled, you call createCubeTexture correctly...
View ArticleTube unpickable after path update
Example here: http://babylonjs-playground.azurewebsites.net/#P90YQ#1 If line 25-31 are commented out, object picking works right. Once the tube path is updated via CreateTube(), picking doesn't work...
View ArticleShadows no longer working on iPad
Hi, with the current 2.5 build the shadows are no longer working on iPad. You can test it with the predefined shadows playground. I don't get an error or something. The shadows are just not...
View ArticleBlender Exporter & Multimaterials
I have the latest Blender exporter (4.6.1) and I am trying to export a model that has some faces textured via UV Unwrap and other faces are just a plain old color. When I export the model it only...
View ArticleRender warning when adding new text after Text2D.dispose()
Hi I just started using the Text2D class - and I find it very useful! But I found a little problem. If I dispose of a text element and then add another one to the same canvas, the new text is nothing...
View Articleinconsistent math functions
I just solved a bug in my app and the reason for the bug was, that i was expecting Matrix.invert() to return an inverted copy of the matrix but the matrix itself gets modified. This is a bit confusing...
View ArticleBug animation babylon 4.6.1 after export Blender 2.76
Hi everyone, I have a big problem... I see when I execute my game with basic animations, some objetcs have location change...I had understood than the problem is the Babylon's exporter 4.6.1 merge...
View Articlenon constant radius with CreateTube function
Hi, I want to create a tube with two kinks. However the radius near the kinks is different to my defined radius in the CreateTube function. I would expect a constant radius .Here is a playground...
View ArticlePossible Bug Where CSG working in Parent space not World space
There appear to be cases where CSG is working in Parent space instead of World space as (as I understand) it is supposed to. I've only noticed the issue once there are at least three nodes in the...
View ArticleLoading Texture Issue
I have a problem loading a texture and then displaying it in a Sprite2D. There's already a topic for it that includes a few versions of zipped projects that reproduce the problem. @Nabroski suggested...
View ArticleArcRotateCamera - setTarget not working in 2.4
Is there any change to setTarget from version 2.3 to 2.4 The same code runs fine in 2.3 where I set camera.setTarget(sphere.position); but in 2.4 it doesn't follow the sphere if the sphere is moving
View ArticleBug in firefox
This isn't a bug in Babylon but just wanted to make people aware firefox isn't taking the fast path and rendering video textures on the cpu. I can't submit a bug till tomorrow. But, if anyone...
View ArticleBABYLON.SceneLoader.ImportMesh not working on mobile devices
BABYLON.SceneLoader.ImportMesh not working on mobile devices with no manifest file. babylon version 2.4 from row 3492, after first load manifest with timestamp failed, it initialize another attempt...
View ArticleWorldSpaceCanvas problem with FreeCamera
Hera is an example, http://www.babylonjs-playground.com/#1BKDEO#43 I created two worldspacecanvas named canv1 and canv2, In the beginning, canv2 is over can1, but canv2 will be under canv1 when...
View ArticleVRDeviceOrientationFreeCamera and WebVRFreeCamera = 'detachControl' of undefined
HI, Looking at the doc on VRCamera, I have seen this problem on a PG as follows: http://www.babylonjs-playground.com/#DZTQH#2 Same thing with the camera WebVRFreeCamera...
View ArticlecreateTube doesn't like vertical paths
Hi, When using createTube(...) if the path consists of two Vertex3 objects that form a vertical line (same x and z coords), the mesh is not displayed. Here's a playground example:...
View ArticleIncorrect BoundingInfo from SceneLoader
I think I've come across a bug with how SceneLoader handles positioning. Not sure yet whether this is BJS 2.4, or the FBXExporter code that is being used to generate a .babylon file from the FBX that...
View ArticleFix 3ds Max dll / assemblies not loading bug in Windows 10
Hi, This is meant as help to anyone that runs into the same problem as I did. I install the 3ds Max babylon exporter as explained in the repository. I downloaded the file and exported all dlls and...
View ArticleChrome unable to load scene
I think this bug comes from the last update of chrome. I use Chrome 52.0.2743.116 m (64-bit) with --allow-file-access-from-files, loading a scene from local folders. I have the error with BJS 2.5...
View ArticlepanningAxis is xy, shouldn't it be xz?
Hi, i notised when panning that i was sometimes going up & down, instead of moving horizontally along the x & z axis's, I looked in the babylon source and the axis's set are to x & y in...
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