Ribbons demo broken
I was clicking around http://www.babylonjs.com/ looking for inspiration, and noticed the Ribbons demo is broken (it just comes up as a white screen). I tried in both Firefox and Chrome (on Linux)....
View ArticleI'm struggling to make a box mesh move correctly...
Hi folks, My first post on the forum, so hello all! I'm been playing around with babylonjs. My intention is to make a Red Alert style game, mostly just to improve my JS skills, and learn the basic...
View ArticleError: WebGL: vertexAttribDivisorANGLE: Extension is lost.
I have encountered a very strange bug. After leaving a Babylon scene open overnight, it had frozen, with the following error messages in the terminal: Error: WebGL: vertexAttribDivisorANGLE: Extension...
View ArticleDocumentation. Link on ArcRotateCamera tutorial is missed
Link on ArcRotateCamera tutorial is missed: https://doc.babylonjs.com/classes/2.3/ArcRotateCamera Quote A tutorial about ArcRotateCamera can be found here
View ArticleUpdateVerticesData(positions) dose not update collisions
Hi it's me again hope you guys don't mind me asking all these questions but i have a small problem. So i have a custom mesh and the mesh is dynamic and needs to get updated so this is how i do it: var...
View ArticleBad iOS cache managment for cubeTexture loading
Hey everyone ! The brand new iOS 10 update fracking sucks to load BJS cube textures. I've already had noticed this problem several month ago (on iOS 9) but it happened only very occasionnaly (and...
View ArticlescreenCanvas2D is capturing event from other scenes
Hey everyone I am not sure why but if I create two ScreenSpaceCanvas2D in two different scenes, one of the scenes being shown and not the other (stored in a parent object). The function...
View ArticleSamples/Demos/Boom/ Uncaught TypeError: mat.freeze is not a function...
Official sample Samples/Demos/Boom/ doesn't work: Quote Uncaught TypeError: mat.freeze is not a function (boom.js:55)
View ArticleSprite2D sets the size to (0,0) by default
Hey everyone, So I have been fighting Sprite2D for hours. I am developping a 2D version of my project and I simply wanted to draw a single sprite2D on my canvas but couldn't, the sprite was not...
View ArticleTerrain Material - Shadows
Hello ! First, for my first message, i want to thanks all the babylonJS developer for their awesome work ! I recently tried the Terrain Meterial for generating a custom terrain with a mixmap... All is...
View ArticleArcCamera jumping around
When using chains of parent objects, especially with large distances, the camera jumps all over the place: http://www.babylonjs-playground.com/#NJMSC#4 Problem kicks in just after a distance of...
View ArticleCACHESTRATEGY_CANVAS changes the backgroundFill color
Hey, It seems using CACHESTRATEGY_CANVAS changes the background color of the canvas: http://babylonjs-playground.com/#1GWM8Z#0 http://babylonjs-playground.com/#1GWM8Z#1 without caching on the left:
View Articlecan't change camera's fovMode at runtime
hi everyone. i'm not sure if it is a bug, but i can't change camera's fovMode without changing fov parameter also. i have a radiobutton that toggle fovMode between VERTICAL_FIXED and HORIZONTAL_FIXED...
View Articledispose in 2.5 alpha nightly
Hi the following code gives a webGL error: INVALID_OPERATION: drawElement: no buffer is bound to enabled attribute If you remove the diffuseTexture it works, and I tried calling material.dispose and...
View ArticleBabylon.js Cameras tutorial
Just working through some tutorials and came across a little problem. The playground demo http://www.babylonjs-playground.com/#DZTQH#2 has an error on load Compilation error Line 10:44 - Cannot read...
View ArticleTargetCamera's rotation issue
hi, i'm working with FreeCamera, which is a TargetCamera. if you move the mouse left or right, the camera rotates according to your movement, around y axis by default; but if you change the upVector,...
View ArticleMacOS Sierra and Skybox / Cube texture bug
Hey, I just upgraded to OSX Sierra and this bit of code does not work anymore on chrome : /* --- Skybox --- */ var skyboxObject = BABYLON.Mesh.CreateBox("skyBox", 10000.0, scene); var skyboxMaterial...
View ArticleUnable to download zip from Playground 13 and 14
Hello, From this website : http://www.babylonjs-playground.com/ I can't download the zip from : - 13 : Environment - 14 : Heightamp It writes "Creating archive... please wait" and when i change...
View ArticleAsset Manager, Redundant Assets Loading
I have a recursive loop loading assets and presenting them in a preloader fashion in a scene that I am deploying. Initially when I was only loading one element of my array at a time to troubleshoot I...
View Article2.5 Bug when rendering multiple scenes and cameras
There appears to be a race condition in 2.5 when working with multiple engines and scenes. Previously my code worked fine on 2.4, but when experimenting with 2.5 I see the attached errors. I'm fairly...
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