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Tutorial Site Images Broken

Hello! I was reading about lights, and came across broken MSDN links here: http://doc.babylonjs.com/tutorials/Lights I haven't scoured the tutorial site for other such broken links, but maybe there's...

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Latest glTF Loader is buggy.

Hi I tried to test the latest glTF Loader. https://github.com/BabylonJS/Babylon.js/commit/d2fd7148f1e43c66953db2342384f1ead254a579 However, it seems the model will not be displayed correctly....

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Chrome unable to load scene

I think this bug comes from the last update of chrome. I use Chrome 52.0.2743.116 m (64-bit) with --allow-file-access-from-files, loading a scene from local folders. I have the error with BJS 2.5...

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createInstance not cloning Children.

So I have a scene where I am creating presets, and a few of them have children. When I try to createInstance of the preset None of the children come through, even though I can see them in the...

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Attach to skeleton 2.4 > 2.5

Hi, i just noticed some bug when attaching skinned meshes at runtime to skeletons. As example: var mySkinnedMesh = mesh[0]; var myOtherSkinnedMesh = mesh[1]; myOtherSkinnedMesh.skeleton =...

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Texture.CreateFromBase64String

Hi,  I'm not sure this is really a bug, and maybe this was already discussed in the forum. Anyway if you create two textures with  CreateFromBase64String with differents buffer and a same name. The...

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Cylinder bottom radius

var cylinder = new BABYLON.Mesh.CreateCylinder("cylinder1", 2, 3, 0, 20, 0, scene); Bottom is cut

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HighlightLayer Blacken orthocamera meshes

I have been adding a temporary HighlightLayer when some meshes are displayed.  There is also a very fast morph going on to expand mesh from origin to full size.  The HighLightLayer stays on for an...

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Missing displayed information

Hi, I'm a newcomer to Babylon, and I have the following problem: I'm trying to display 250 Ellipse2D in the same Canvas (20 raw of 25 items), but only 99 are displayed. The context is: - Babylon 2.4 -...

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[2.5.0-beta] After Canvas2D move BABYLON is undefined

Hi, I am unsure if this is a bug or incompatible with my setup, but I run the latest nightly build of Babylon.js 2.5.0-beta commit 3fe3372 using a repository I set up that fetches the latest preview...

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[Solved] mesh.getAbsolutePosition() -> { x: NaN, y: NaN, z: NaN }

Hello! Your first question may very well be, "Peter, what in the nine hells did you do?" and so for this I will try to explain! While building up my scene, I happened upon a situation where a mesh...

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Problem with Exported Shadow

I think there may be a problem with the "lifecyle" of a exported shadow generator. If i create the shadow generator with the exporter (good bias and filter settings) the shadows show up IF the Y...

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ShaderMaterial Default Program Location

Right now, if you use a shaderPath = "MyShader" ... With no path info... it will look for the shader as "/src/Shaders/MyShader.vertex.fx". That should load from the folder the .babylon file is in Just...

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PBR playground example different depending on what was viewed before

I see something different if I go directly here: http://babylonjs-playground.azurewebsites.net/?28 to if I, say, go here: http://babylonjs-playground.azurewebsites.net/?12 then choose PBR from the...

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glTF models for Skinning has orientation problem

I tried the loading of some of gltf models by babyon.js. https://cx20.github.io/gltf-test/ However, Orientation of some of glTF models for Skinning is incorrect. For example,...

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Latest beta build is broken

http://www.babylonjs.com/Scenes/Clouds/index.html - shows `Babylon.js:15 Uncaught TypeError: i is not a function` Also none of the playground code works for me anymore giving the same error as above....

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Picking updated mesh

Hi guys, I have a problem with mesh picking and it is a specific case. When I create a ribbon like this, I can see it on the scene: var someRibbon = BABYLON.Mesh.CreateRibbon("ribb", [[new...

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HighlightLayer: Latest preview issues with instances

Reporting bug regarding instances and their parents not being rendered when HighlightLayer is used.http://babylonjs-playground.com/#29SZC0#10 Ping @Sebavan /Swiftwork

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Material fresnel parameters not getting cloned

I think i found a bug. It seems that the fresnel parameters of the material are not cloned correctly. The two spheres in this playground should look identical but they are...

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Problem with Multiple Meshes (No Bones) and Animations in the Same Scene From...

I have 3 meshes in a Blender scene. Each mesh has its own origin and animation. The meshes animate as expected when viewed in Blender, i.e. they move as distinct meshes and have their own distinct...

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